Team name
The Sirrf Project
Project name
Sirrf – Simple Irrlicht Framework
Brief description
Sirrf, the Simple Irrlicht Framework, is an extensive, but open source and simple framework for rapid game development. Sirrf provides end-users a game skeleton which implements concepts such as states, component-based entities and a datastore. Newer hobbyist game developers will probably benefit most from the project, but hopefully Sirrf will also be useful for experienced developers.
Target aim
Long term
Making a game isn’t a simple task. The goal of the Sirrf project is to create an extensive, but simple framework to enable rapid game development. Furthermore, Sirrf is aimed for as broad of a target audience as possible. Sirrf hopes to accomplish this by maintaining a cross-platform nature and a lack of genre specialization. Additionally, the framework is not-for-profit and open source, licensed under the zlib/libpng license.
Short term
At the moment the main priority is to finish the core, which will form the base for future releases. The first release is expected after Irrlicht 1.6 and AngelScript 2.17.0 are released.
Compensation
Sirrf is open to donations, but this doesn’t guarantee regular financial compensation. So expect to work largely without financial compensation.
Technology
There are no requirements for developers to use specific tools; developers are free to choose their own tools. Please note that Sirrf currently uses the following languages and APIs:
Programming Language: C++
Scripting Language: AngelScript
Rendering: Irrlicht
Sound: SFML-Audio
Talent needed
C++ Programmers
Sirrf is looking for additional programmers. Moderate knowledge of C++ is required. Knowledge of other components, such as AngelScript and Irrlicht, is preferred. You’ll work with other programmers over the SVN of Sirrf. As programmer you’ll be working on multiple different areas of the code, but it’s possible to specialize on one part of the code. Additional programmers on the following topics would be much appreciated:
- Core Development (graphics, scripting, I/O)
- Physics
Windows and Mac OSX Maintainers
Sirrf is currently only supported on Linux; maintainers for Windows and Mac OSX are needed.
Team structure
Michael Bartsch
In the past I’ve worked on several projects. The smaller projects nearly always involved some implementation of Irrlicht. My bigger projects, however, are mostly unrelated to Irrlicht. My latest project was the Aia-project, a project with the goal to create a small artificial intelligent robot. And before that I worked on Entwined Worlds, a 2D Action-RPG, that has never been released. Furthermore, I’m one of the editors of .simplicity.
Contact Information
Contact me via SourceForge.
Additional Information
Links
Development Hub – http://apps.sourceforge.net/trac/sirrf/
SourceForge Project Page – http://sf.net/projects/sirrf/
Subversion Repository – http://sirrf.svn.sourceforge.net/viewvc/sirrf/