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	<title>.simplicity &#187; Game Development</title>
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	<link>http://www.dotsimplicity.net</link>
	<description>Simple, reliable, simplicity. A software discussion blog</description>
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		<title>What&#8217;s Nick Doing?</title>
		<link>http://www.dotsimplicity.net/2009/07/whats-nick-doing/</link>
		<comments>http://www.dotsimplicity.net/2009/07/whats-nick-doing/#comments</comments>
		<pubDate>Sun, 12 Jul 2009 22:19:42 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Pixlings]]></category>

		<guid isPermaLink="false">http://www.dotsimplicity.net/?p=367</guid>
		<description><![CDATA[Hey guys,
Sorry for the long time no post! I promised an abstraction tutorial. It isn&#8217;t coming, still can&#8217;t find examples. The articles I write just spin around my mind a bit, evolve in there and then come out with some reviews. And besides half of my review crew is currently unavailable (Maurice is on a [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys,</p>
<p>Sorry for the long time no post! I promised an abstraction tutorial. It isn&#8217;t coming, still can&#8217;t find examples. The articles I write just spin around my mind a bit, evolve in there and then come out with some reviews. And besides half of my review crew is currently unavailable (Maurice is on a vacation), they aren’t spinning in my mind.</p>
<p>&#8220;But Nick,&#8221;, I hear you say, &#8220;what ARE you doing, programming-wise?&#8221; </p>
<p>Glad you asked! However, it&#8217;s very, very little. I&#8217;m busy with Pixlings. I realized that this is a much bigger project than I anticipated. There are so many parts doing different things that need to work flawlessly together. In contrast, all of my programs until now had one objective and were no longer then a few hundred lines perhaps. I wrote tons of those, but bigger projects are really a lot harder. Therefore, I&#8217;m now focusing on game-development in general, development on Pixlings has seized until I am a better game programmer. Can&#8217;t tell a couch potato to run the marathon eh.</p>
<p>Besides programming there are many, many parties. This weekend wrecked me, slept very little and when I did it was at unfortunate times. I leave it up you to figure that one out for yourself. </p>
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